Answer
To find the approximate number of defective products expected to be delivered, we apply the principles of conditional probability. The rate of defective video games is 0.95%, meaning about 0.0095 probability of a product being defective. With a test accuracy of 98%, we look for the likelihood of a product being defective when it tests positive. Thus, the computation translates into: Expected defective products = Probability of defectiveness √ó Total produced = 0.0095 √ó 100,000. This results in around 950 defective items projected for delivery.
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